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  1. Latest Meeting SDK topics - Zoom Developer Forum

    3 days ago · Android Questions and answers about the Zoom Android SDK! React-Native Category dedicated to the Meeting SDK for React Native Upgrading SDKs Use this category …

  2. Zoom Android SDK v6.5.6 UI overlaps status bar on Android 15

    Aug 1, 2025 · We’re using Zoom Android SDK v6.5.6.31810 in an app targeting Android 15 (SDK 35). On Android 15, apps are required to explicitly opt out of edge-to-edge layout using:

  3. Android XR SDK compatibility - VIVE OpenXR - VIVE Forum

    Jan 5, 2025 · I'm developing an application for my VIVE XR Elite using the C++ API, and it's slow going. A lot of reinventing low-level graphics capabilities. Google has just released the Android …

  4. Android SDK Missing commonlib - Zoom Developer Forum

    Jan 10, 2024 · The SDK libraries (aar libraries) are in the commonlib and mobilertc folders located inside the mobilertc-android studio folder. Ensure that the following files are included in these …

  5. "Gradle " errors while building WaveXR Unity project for Android

    Aug 8, 2024 · Preparing "Install Android SDK Platform 30 (revision: 3)". Warning: Failed to read or create install properties file. ] exit code: 1 …

  6. [Announcement] Wave SDK 6.1.0 is published - VIVE Wave SDK

    Aug 5, 2024 · Android SDK Build Tools 30.0.2 will be used. To suppress this warning, remove "buildToolsVersion '28.0.3'" from your build.gradle file, as each version of the Android Gradle …

  7. Change video orientation on react-web and android sdk

    Jan 2, 2024 · I have deployed the zoom video sdk samples on both android and react-web apps. The video preview on the react-web app is showing in portrait. But the remote side video on …

  8. Requirements for Using inviteContact in the Meeting SDK and …

    4 days ago · Inquiry: Requirements for Using inviteContact in the Meeting SDK and Request for Sample Code (iOS / Android) Dear Zoom Development Team, I am currently developing an …

  9. Wave SDK and Unity 6 - VIVE Wave SDK - VIVE Forum

    Oct 30, 2024 · Hi @Tony PH Lin, I have an OpenXR PCVR project made using Unity 6, that uses URP and Render Graph for an XR Elite (no wave SDK). When I stream a build of my app from …

  10. Assistance in replacing ViveOpenXR Plugin - Android with Wave SDK

    Jul 7, 2023 · The project is initially using the Vive OpenXR Android Plugin as the back-end, but I deliberated on wanting to switch my existing project over from OpenXR to the Wave VR SDK …